Research graph
References from Gamification and motivation: Impact on delay discounting performance. Local targets link to admitted publications; unresolved targets remain external evidence.
Specious reward: A behavioral theory of impulsiveness and impulse control
10.1037/h0076860 · 1975 · External reference
Delay discounting: Concepts and measures
10.3922/j.psns.2012.2.03 · 2012 · External reference
Real and hypothetical rewards in self-control and social discounting
10.1017/s1930297500002515 · 2011 · External reference
The effect of temporal constraints on the value of money and other commodities
10.1002/bdm.3960060202 · 1993 · External reference
Probability and delay discounting of erotic stimuli
10.1016/j.beproc.2008.04.009 · 2008 · External reference
Impulsivity and cigarette smoking: Delay discounting in current, never, and ex-smokers
10.1007/pl00005490 · 1999 · External reference
Biased and less sensitive: A gamified approach to delay discounting in heroin addiction
10.1080/13803395.2017.1324022 · 2018 · External reference
10.1037/12069-009
10.1037/12069-009 · 2010 · External reference
Delay discounting, risk-taking, and rejection sensitivity among individuals with Internet and Video Gaming Disorders
10.1556/2006.5.2016.081 · 2016 · External reference
Changing delay discounting and impulsive choice: Implications for addictions, prevention, and human health
10.1007/s40614-019-00200-7 · 2019 · External reference
The effects of the framing of time on delay discounting
10.1002/jeab.125 · 2015 · External reference
Effects of intrinsic and extrinsic motivation on attention and memory
10.1016/j.actpsy.2012.05.012 · 2012 · External reference
Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being
10.1037/0003-066x.55.1.68 · 2000 · External reference
Effects of individual and dyadic decision-making and normative reference on delay discounting decisions
2022 · External reference
From game design elements to gamefulness: Defining “gamification
2011 · External reference
Health care gamification: A study of game mechanics and elements
10.1007/s10758-018-9353-4 · 2018 · External reference
Empirical study on the effect of achievement badges in TRAKLA2 online learning environment
2013 · External reference
Gamification and the impact of extrinsic motivation on needs satisfaction: Making work fun?
10.1016/j.jbusres.2018.11.022 · 2020 · External reference
The discriminative stimulus or SD
10.1007/bf03392378 · 1980 · External reference
Shallow gamification: Testing psychological effects of framing an activity as a game
10.1177/1555412014559978 · 2015 · External reference
Gamification of cognitive assessment and cognitive training: A systematic review of applications and efficacy
10.2196/games.5888 · 2016 · External reference
The effects of adding premise and backstory to psychological tasks. In: Researching Gamification: Strategies, Opportunities, Challenges, Ethics
2015 · External reference
Effective gamification of the stop-signal task: Two controlled laboratory experiments
10.2196/17810 · 2020 · External reference
Psychometric properties of the Intrinsic Motivation Inventory in a competitive sport setting: A confirmatory factor analysis
10.1080/02701367.1989.10607413 · 1989 · External reference
Integration of impulsivity and positive mood to predict risky behavior: Development and validation of a measure of positive urgency
10.1037/1040-3590.19.1.107 · 2007 · External reference
Impulsivity and the sexes: Measurement and structural invariance of the UPPS-P Impulsive Behavior Scale
10.1177/1073191111428762 · 2013 · External reference
Unresolved reference
2021 · External reference
Golden eggs and hyperbolic discounting
10.1162/003355397555253 · 1997 · External reference
Measuring state changes in human delay discounting: an experiential discounting task
10.1016/s0376-6357(04)00140-8 · 2004 · External reference
Delay discounting: numerical estimation of gamification’s impact on motivation and performance
2022 · External reference
Unresolved reference
External reference
Discounting model selection with area-based measures: A case for numerical integration
10.1002/jeab.318 · 2009 · External reference
A stagewise rejective multiple test procedure based on a modified Bonferroni test
10.1093/biomet/75.2.383 · 1988 · External reference
the visual novel: Narrative structure, design and play at the crossroads of animation and computer games
2009 · External reference
The effects of conversation-gambits visual-novel game on students’ English achievement and motivation
2016 · External reference
Subjective probability and delay
10.1901/jeab.1991.55-233 · 1991 · External reference
An alternative approach to calculating area-under-the-curve (AUC) in delay discounting research
10.1002/jeab.219 · 2016 · External reference
An instrument to build a gamer clustering framework according to gaming preferences and habits
10.1016/j.chb.2016.03.085 · 2016 · External reference
Obtaining quality data using behavioral measures of impulsivity in gambling research with Amazon’s Mechanical Turk
10.1556/2006.7.2018.117 · 2018 · External reference
10.1093/acprof:oso/9780199322350.003.0011
10.1093/acprof:oso/9780199322350.003.0011 · 2014 · External reference
Functional parameters of delay discounting assessment tasks: Order of presentation
10.1016/j.beproc.2007.02.014 · 2007 · External reference
Participant dropout as a function of survey length in Internet-mediated university studies: Implications for study design and voluntary participation in psychological research
10.1089/cyber.2009.0445 · 2010 · External reference
I just want my research credit: Frequency of suboptimal effort in a non-clinical healthy undergraduate sample
10.1080/13854046.2014.989267 · 2015 · External reference
10.1007/978-3-319-07127-5_23
10.1007/978-3-319-07127-5_23 · 2014 · External reference
Social discounting
2010 · External reference
Notes on discounting
10.1901/jeab.2006.85-05 · 2006 · External reference