Research graph
References from Development and evaluation of a desktop VR serious game for color composition learning in basic design education. Local targets link to admitted publications; unresolved targets remain external evidence.
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Educational transformation through emerging technologies: Critical review of scientific impact on learning
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Desktop VR is better than non-ambulatory HMD VR for spatial learning
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Basic design education parameters in Turkey
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Usability of virtual reality for basic design education: A comparative study with paper-based design
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2024 · External reference
Proposing a novel mixed-reality framework for basic design and its hybrid evaluation using linkography and interviews
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Design Education Methodology Using AI
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Evaluating the usability and engagement of a gamified, desktop, virtual art appreciation module
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Application analysis of virtual reality VR technology in art design teaching
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Application analysis of VR virtual technology in environmental art design teaching
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A systematic review of immersive virtual reality in STEM education: Advantages and disadvantages on learning and user experience
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2023 · External reference
Incorporating virtual reality innovation in higher education services: A possibility for technology adoption
10.1016/j.sftr.2025.101133 · 2025 · External reference
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Exploring the use of digital technologies from the perspective of diverse learners in online learning environments
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