Research graph
References from Why gamers get hooked: the role of reinforcement-based motives and gender in the risk of internet gaming disorder. Local targets link to admitted publications; unresolved targets remain external evidence.
Item Removal Strategies Conducted in Exploratory Factor Analysis: A Comparative Study
10.21449/ijate.827950 · 2022 · External reference
Unresolved reference
2013 · External reference
Gaming motivations and gaming disorder symptoms: a systematic review and meta-analysis
10.1556/2006.2022.00053 · 2022 · External reference
The role of social motivation and sociability of gamers in online game addiction
10.5817/cp2014-2-6 · 2014 · External reference
Current interpretations of the I-PACE model of behavioral addictions
10.1556/2006.2025.00020 · 2025 · External reference
What do centrality measures measure in psychological networks?
10.1037/abn0000446 · 2019 · External reference
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Positive and negative reinforcement are differentially associated with alcohol consumption as a function of alcohol dependence
10.1037/adb0000436 · 2019 · External reference
Development and validation of a three-dimensional measure of drinking motives
10.1037/1040-3590.4.2.123 · 1992 · External reference
Why do you play? The development of the motives for online gaming questionnaire (MOGQ)
10.3758/s13428-011-0091-y · 2011 · External reference
Considering gender differences in the study and treatment of internet gaming disorder
10.1016/j.jpsychires.2022.06.057 · 2022 · External reference
Gender-related differences in neural responses to gaming cues before and after gaming: implications for gender-specific vulnerabilities to internet gaming disorder
10.1093/scan/nsy084 · External reference
Gender-related differences in cue-elicited cravings in internet gaming disorder: the effects of deprivation
10.1556/2006.7.2018.118 · External reference
Estimating psychological networks and their accuracy: a tutorial paper
10.3758/s13428-017-0862-1 · 2018 · External reference
Relationship of internet gaming disorder symptom severity with non-suicidal self-injury among young adults
10.14744/dajpns.2019.00063 · 2020 · External reference
Depression, anxiety, and stress mediate the associations between internet gaming disorder, insomnia, and quality of life during the COVID-19 outbreak
10.1016/j.abrep.2020.100307 · 2023 · External reference
A gender perspective of addictive disorders
10.1007/s40429-021-00357-9 · 2021 · External reference
Gender differences in internet gaming among university students: a discriminant analysis
10.3389/fpsyg.2024.1412739 · 2024 · External reference
Loot box purchases and their relationship with internet gaming disorder and online gambling disorder in adolescents: a prospective study
10.1016/j.chb.2023.107685 · 2023 · External reference
In-game social interaction and gaming disorder: a perspective from online social capital
10.3389/fpsyt.2020.468115 · 2021 · External reference
A Review of Exploratory Factor Analysis Decisions and Overview of Current Practices: What We Are Doing and How Can We Improve?
10.1080/10447318.2015.1087664 · 2016 · External reference
Symptom network models of psychosis
2021 · External reference
Drug abuse: hedonic homeostatic dysregulation
10.1126/science.278.5335.52 · 1997 · External reference
Neurocircuitry of addiction
10.1038/npp.2009.110 · 2010 · External reference
Overviewing gaming motivation and its associated psychological and sociodemographic variables: a PRISMA systematic review
10.1155/2023/5640258 · 2023 · External reference
The conceptualisation and measurement of DSM-5 internet gaming disorder: The development of the IGD-20 test
10.1371/journal.pone.0110137 · 2014 · External reference
Reliability and validity of the 20-item Internet Gaming Disorder Test for Chinese college students
10.16128/j.cnki.1005-3611.2020.01.008 · 2020 · External reference
An opponent-process theory of motivation: I Temporal dynamics of affect
10.1037/h0036128 · 1974 · External reference
Global prevalence of gaming disorder: a systematic review and meta-analysis
10.1177/0004867420962851 · 2021 · External reference
Development and psychometric evaluation of a three-dimensional gambling motives questionnaire
10.1111/j.1360-0443.2008.02235.x · 2008 · External reference
Subtyping pathological gamblers on the basis of affective motivations for gambling: relations to gambling problems, drinking problems, and affective motivations for drinking
10.1037/0893-164x.22.2.257 · 2008 · External reference
The associations between gaming motivation and internet gaming disorder: systematic review and meta-analysis
10.2196/23700 · 2022 · External reference
Gender-related differences in involvement of addiction brain networks in internet gaming disorder: relationships with craving and emotional regulation
10.1016/j.pnpbp.2022.110574 · 2022 · External reference
Feels good, and less bad: problematic use of the internet is associated with heightened experiences of both gratification and compensation [article early access]
10.1556/2006.2024.00067 · 2025 · External reference
Unresolved reference
2025 · External reference
Motives for online gaming questionnaire: its psychometric properties and correlation with internet gaming disorder symptoms among Chinese people
10.1556/2006.6.2017.007 · 2017 · External reference
Motivations for play in online games
10.1089/cpb.2006.9.772 · 2006 · External reference
What increases the risk of gamers being addicted? An integrated network model of personality–emotion–motivation of gaming disorder
10.1016/j.chb.2022.107647 · 2023 · External reference