Research graph
References from A cross-cultural comparison on perception for extended reality (XR) learning environmental simulation of animal drug administration. Local targets link to admitted publications; unresolved targets remain external evidence.
Advancing the 3Rs: innovation, implementation, ethics and society
10.3389/fvets.2023.1185706 · 2023 · External reference
The 3Rs in research: a contemporary approach to replacement, reduction and refinement
10.1017/s0007114517002227 · 2018 · External reference
The Principles of Humane Experimental Technique
1959 · External reference
Russell and Burch's 3Rs then and now: the need for clarity in definition and purpose
2015 · External reference
The 3Rs and humane experimental technique: implementing change
10.3390/ani9100754 · 2019 · External reference
Alternatives in Education—Rat and Mouse Simulators evaluated from course leader and trainee perspective
10.3390/ani11071848 · 2021 · External reference
Reducing the number of animals used for microsurgery training programs by using a task-trainer simulator Laboratory
10.1177/0023677213514045 · 2014 · External reference
Replacement, refinement, and reduction in animal studies with biohazardous agents
10.1093/ilar/ily021 · 2018 · External reference
Public controversy and citizens' attitude formation about animal research: A case for scholarship and recommendations on conflicts at the science-society interface
10.1371/journal.pone.0295503 · 2024 · External reference
Laboratory animal laws, regulations, guidelines and standards in China Mainland, Japan, and Korea
10.1093/ilar/ilw018 · 2017 · External reference
Students' attitudes to animal welfare and rights in Europe and Asia
10.7120/096272812799129466 · 2012 · External reference
Attitudes in China, Japan, and the Netherlands toward the use of animals in medical research
10.1080/08927936.2021.1999609 · 2022 · External reference
The 3Rs principle in animal experimentation: A legal review of the state of the art in Europe and the case in Italy
10.3390/biotech10020009 · 2021 · External reference
The European Citizens' Stop Vivisection Initiative and the Revision of Directive 2010/63/EU
10.1177/026119291604400408 · 2016 · External reference
Artificial intelligence (AI) and extended reality (XR): a biomedical engineering perspective investigation analysis
10.35882/ijeeemi.v6i3.5 · 2024 · External reference
Extended reality for biomedicine
10.1038/s43586-023-00198-y · 2023 · External reference
VR4Health: personalized teaching and learning anatomy using VR
10.1007/s10916-020-01550-5 · 2020 · External reference
Virtual reality and cardiac anatomy: Exploring immersive three-dimensional cardiac imaging—a pilot study in undergraduate medical anatomy education
10.1002/ca.23292 · 2019 · External reference
The use of augmented reality (AR) and virtual reality (VR) in dental surgery education and practice: A narrative review
10.1016/j.jds.2024.10.011 · 2024 · External reference
A systematic review of immersive technology applications for medical practice and education-trends, application areas, recipients, teaching contents, evaluation methods, and performance
10.1016/j.edurev.2021.100429 · 2022 · External reference
Experiential learning with virtual reality: animal handling training
10.1186/s42862-020-00007-3 · 2020 · External reference
Head-mounted display virtual reality in post-secondary education and skill training: a systematic review
10.3389/feduc.2019.00080 · 2019 · External reference
Analyzing VR Game User Experience by Genre: A Text-Mining Approach on Meta Quest Store Reviews
10.3390/electronics13193913 · 2024 · External reference
The most social platform ever?
10.1109/vr50410.2021.00079 · 2021 · External reference
Using effect size—or why the P value is not enough
10.4300/jgme-d-12-00156.1 · 2012 · External reference
The ASA statement on p-values: context, process, and purpose
10.1080/00031305.2016.1154108 · 2016 · External reference
Appropriate statistics for ordinal level data: Should we really be using t-test and Cohen's d for evaluating group differences on the NSSE and other surveys?
2006 · External reference
How big is a big odds ratio? Interpreting the magnitudes of odds ratios in epidemiological studies
10.1080/03610911003650383 · 2010 · External reference
Proving the effectiveness of virtual reality simulation for training in laparoscopic surgery
10.1097/sla.0b013e3180f61b09 · 2007 · External reference
The effect of simulation training in anesthesia on student operational performance and patient safety
10.3138/jvme.0717-097r · 2019 · External reference
Non-animal methods in science and regulation EURL ECVAM status report 2022
2022 · External reference
Phase-in to phase-out—targeted, inclusive strategies are needed to enable full replacement of animal use in the European Union
10.3390/ani12070863 · 2022 · External reference
Design and development of virtual learning environment for animal experimentation
10.20870/ijvr.2025.25.1.7520 · 2025 · External reference
The use of simulators for teaching practical clinical skills to veterinary students—a review
10.1177/02611929221098138 · 2022 · External reference
Virtual reality in biomedical education in the sense of the 3Rs
10.1177/00236772221128127 · 2023 · External reference
A study of how immersion and interactivity drive VR learning
10.1016/j.compedu.2021.104429 · 2022 · External reference
Evaluation of the novelty effect in immersive virtual reality learning experiences
10.1007/s10055-023-00926-5 · 2024 · External reference
Influence of students' learning style, sense of presence, and cognitive load on learning outcomes in an immersive virtual reality learning environment
10.1177/0735633119867422 · 2020 · External reference
A cross-case analysis of gender issues in desktop virtual reality learning environments
2009 · External reference
Exploring VR simulation in healthcare and social work education: students' experiences with VR simulation as preparation for professional practice
10.18261/uniped.47.1.3 · 2024 · External reference
Bridging the divide: The role of virtual reality in promoting educational equity in vocational training
2025 · External reference
Alternatives to Traditional Physical Science Laboratory Experiences: A Review
2024 · External reference
The impact of virtual reality immersion on learning outcomes: A comparative study of declarative and procedural knowledge acquisition
10.3390/bs15101322 · 2025 · External reference
Enhancing nursing competency through virtual reality simulation among nursing students: a systematic review and meta-analysis
10.3389/fmed.2024.1351300 · 2024 · External reference
Effectiveness of virtual reality in nursing education: meta-analysis
10.2196/18290 · 2020 · External reference
Virtual reality simulations in nurse education: A systematic mapping review
10.1016/j.nedt.2021.104868 · 2021 · External reference
Use of simulation-based learning in undergraduate nurse education: An umbrella systematic review
10.1016/j.nedt.2016.11.015 · 2017 · External reference
Transference of Simulation Based Medical Education into Physician Assistant Clinical Practice: A Mixed Methods Study
2021 · External reference
Virtual reality and augmented reality in medical education: an umbrella review
10.3389/fdgth.2024.1365345 · 2024 · External reference
Redeveloping the Primary School Curriculum in Ireland
2023 · External reference
Pediatric standardized residency training faculty's perceptions of medical education research: a questionnaire survey
10.12688/mep.19777.1 · 2023 · External reference
Recommendations for methodology of virtual reality clinical trials in health care by an international working group: Iterative study
10.2196/11973 · 2019 · External reference
Comparisons between first person point-of-view 180° video virtual reality head-mounted display and 3D video computer display in teaching undergraduate neuroscience students stereotaxic surgeries
10.3389/frvir.2021.706653 · 2021 · External reference
Mirror neuron system and observational learning: Behavioral and neurophysiological evidence
10.1016/j.bbr.2013.03.033 · 2013 · External reference
Comparing fourth-year medical students' procedural surgical skill learning outcomes between third-person point-of-view video lectures and first-person point-of-view immersive virtual reality: a pilot study of surgically implanting a subdermal drain o
10.3389/frvir.2024.1408092 · 2024 · External reference
Can you see what I see? Examining the impact of smart glasses on communication dynamics in distributed emergency medical teams
10.1145/3757565 · 2025 · External reference
The gamification of learning: a meta-analysis Educational Psychology Review
10.1007/s10648-019-09498-w · 2020 · External reference
Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based learning
10.1016/j.chb.2021.106963 · 2021 · External reference
The Cognitive Affective Model of Immersive Learning (CAMIL): A theoretical research-based model of learning in immersive virtual reality
10.1007/s10648-020-09586-2 · 2021 · External reference
Ethical Implications and Principles of Using Artificial Intelligence Models in the Classroom: A Systematic Literature Review
10.9781/ijimai.2024.02.010 · 2024 · External reference
Generative AI and the future of higher education: a threat to academic integrity or reformation? Evidence from multicultural perspectives
10.1186/s41239-024-00453-6 · 2024 · External reference
Attention span during lectures: 8 s, 10 min, or more?
10.1152/advan.00109.2016 · 2016 · External reference
10.1080/00986280701291291
10.1080/00986280701291291 · 2007 · External reference
Current clinical and educational uses of immersive reality in anesthesia: Narrative review
10.2196/62785 · 2025 · External reference