Research graph
References from How Immersive Technologies Shape Consumer Well-Being: A Review of Digital Consumer Experiences. Local targets link to admitted publications; unresolved targets remain external evidence.
The impact of virtual, augmented and mixed reality technologies on the customer experience
10.1016/j.jbusres.2018.10.050 · 2019 · External reference
Metaverse beyond the hype: Multidisciplinary perspectives on emerging challenges, opportunities, and agenda for research, practice and policy
2022 · External reference
How to strategically choose or combine augmented and virtual reality for improved online experiential retailing
10.1002/mar.21600 · 2022 · External reference
Examining the influence of virtual reality tourism on consumers’ subjective wellbeing
2023 · External reference
Is augmented reality technology an effective tool for e-commerce? An interactivity and vividness perspective
10.1016/j.intmar.2017.04.001 · 2017 · External reference
Cognitive, affective, and behavioral consumer responses to augmented reality in e-commerce: A comparative study
10.1016/j.jbusres.2020.10.050 · 2021 · External reference
Extended reality and information and communications technology in therapy: Enhancing remote artistic and recreational engagement for physically impaired and socially isolated patients
10.1177/20552076251350440 · 2025 · External reference
10.3390/jtaer21010033
10.3390/jtaer21010033 · External reference
10.3390/jtaer20040257
10.3390/jtaer20040257 · External reference
Immersive technologies and consumer behavior: A systematic review of two decades of research
10.1177/03128962231181429 · 2025 · External reference
The impact of virtual reality on the psychological well-being of hospitalised patients: A critical review
10.1016/j.heliyon.2024.e24831 · 2024 · External reference
Virtual reality and memory retention: The cognitive architecture of virtual memorable tourism experiences
10.1177/00472875251353494 · 2026 · External reference
10.4324/9780203813256
10.4324/9780203813256 · External reference
Research in consumer well-being (CWB): Overview of the field and introduction to the special issue
10.1177/0276146707307212 · 2007 · External reference
10.4324/9780203813256
10.4324/9780203813256 · External reference
Improving societal benefit through transformative consumer research: A descriptive review
10.1016/j.techfore.2023.122435 · 2023 · External reference
Consumer well-being (CWB): Conceptualisation, contextualisation and a research agenda
10.1080/02642069.2023.2197644 · 2023 · External reference
Happiness is everything, or is it? Explorations on the meaning of psychological well-being
10.1037/0022-3514.57.6.1069 · 1989 · External reference
Subjective well-being: Three decades of progress
10.1037/0033-2909.125.2.276 · 1999 · External reference
Developing a subjective measure of consumer well-being
10.1177/0276146702238219 · 2002 · External reference
10.3390/informatics12020047
10.3390/informatics12020047 · External reference
Impact of delightful somatosensory augmented reality experience on online consumer stickiness intention
2024 · External reference
Nostalgia beats the wow-effect: Inspiration, awe and meaningful associations in augmented reality marketing
10.1016/j.jretconser.2019.101987 · 2020 · External reference
The AR cloud: Navigating metaverse augmentation technologies for enhanced co-creation of value within services
10.1177/10946705241265753 · 2025 · External reference
10.3390/bs14090781
10.3390/bs14090781 · External reference
The effects of augmented reality mobile app advertising: Viral marketing via shared social experience
10.1016/j.jbusres.2020.08.034 · 2021 · External reference
Augmented reality advertising via a mobile app
10.1002/mar.21632 · 2022 · External reference
The metaverse experience in luxury brands
10.1108/apjml-09-2022-0752 · 2023 · External reference
A taxonomy of mixed reality visual displays
1994 · External reference
A review of research on outward foreign direct investment from emerging countries, including China: What do we know, how do we know and where should we be heading?
10.1080/13602381.2017.1357316 · 2018 · External reference
Is citation analysis a legitimate evaluation tool?
10.1007/bf02019306 · 1979 · External reference
The structure and dynamics of cocitation clusters: A multiple-perspective cocitation analysis
10.1002/asi.21309 · 2010 · External reference
CiteSpace II: Detecting and visualizing emerging trends and transient patterns in scientific literature
10.1002/asi.20317 · 2006 · External reference
Science mapping: A systematic review of the literature
2017 · External reference
10.1371/journal.pone.0223994
10.1371/journal.pone.0223994 · External reference
The perceived value of digital fashion product and purchase intention: The mediating role of the flow experience in metaverse platforms
10.1108/apjml-11-2022-0945 · 2023 · External reference
How interactivity and vividness influence consumer virtual reality shopping experience: The mediating role of telepresence
2021 · External reference
10.1371/journal.pmed.1000097
10.1371/journal.pmed.1000097 · External reference
Exploring the feasibility of social skills programs for autistic youth through virtual reality
10.1007/s10803-024-06571-4 · 2026 · External reference
Measuring virtual experience in a three-dimensional virtual reality interactive simulator environment: A structural equation modeling approach
10.1007/s10055-014-0244-2 · 2014 · External reference
Effects of perceived interactivity of augmented reality on consumer responses: A mental imagery perspective
10.1016/j.jretconser.2019.101912 · 2020 · External reference
Try online before you buy: How does shopping with augmented reality affect brand responses and personal data disclosure
10.1016/j.elerap.2019.100854 · 2019 · External reference
The role of time convenience and (anticipated) emotions in AR mobile retailing application adoption
10.1016/j.jretconser.2023.103260 · 2023 · External reference
Toward an inclusive metaverse: Maneuvering between acceptance of disability and need for uniqueness
2024 · External reference
The virtual reality leisure activities experience on elderly people
10.1007/s11482-016-9452-0 · 2017 · External reference
The role of augmented reality for experience-influenced environments: The case of cultural heritage tourism in Korea
10.1177/0047287517708255 · 2018 · External reference
The virtual store: A new shopping channel that generates value and well-being for Gen Z customers
10.1002/cb.2480 · 2025 · External reference
Augmented reality magic mirror in the service sector: Experiential consumption and the self
10.1108/josm-12-2021-0484 · 2023 · External reference
10.3390/ijerph18010140
10.3390/ijerph18010140 · External reference
Does product involvement drive consumer flow state in the AR environment? A study on behavioural responses
10.1016/j.jretconser.2023.103279 · 2023 · External reference
10.3389/fpsyg.2017.01611
10.3389/fpsyg.2017.01611 · External reference
10.3390/bs14080695
10.3390/bs14080695 · External reference
Automated virtual reality exposure therapy for spider phobia vs. in-vivo one-session treatment: A randomized non-inferiority trial
10.1016/j.brat.2019.04.004 · 2019 · External reference
10.3389/fpsyg.2025.1532753
10.3389/fpsyg.2025.1532753 · External reference
Augmented reality filters on social media. Analyzing the drivers of playability based on uses and gratifications theory
10.1002/mar.21639 · 2022 · External reference
Virtual reality, real reactions?: Comparing consumers’ perceptions and shopping orientation across physical and virtual-reality retail stores
10.1016/j.chb.2019.02.008 · 2019 · External reference
From tech to touch: Self-concept and testimonials in AR try-on versus website
2024 · External reference
The influence of virtual reality in e-commerce
10.1016/j.jbusres.2018.10.054 · 2019 · External reference
The intention of consumers to use augmented reality apps in gastronomy–case of Málaga
10.1080/13683500.2022.2056002 · 2023 · External reference
The race to escape: Location-based escapism and physical activity as a motivator in the consumption of the AR game Pokémon Go
10.5817/cp2020-2-6 · 2020 · External reference
Filtering the reality: Exploring the dark and bright sides of augmented reality–based filters on social media
10.1177/03128962231199356 · 2025 · External reference
Embodiment, immersion, and enjoyment in virtual reality marketing experiences
10.1002/mar.21822 · 2023 · External reference
Virtual reality tourism to satisfy wanderlust without wandering: An unconventional innovation to promote sustainability
10.1016/j.jbusres.2022.07.032 · 2022 · External reference
Interactivity, Inspiration, and Perceived Usefulness! How retailers’ AR-apps improve consumer engagement through flow
10.1016/j.jretconser.2021.102756 · 2022 · External reference
Students’ physical activity and psychological state: Psychological approaches with virtual technologies
10.1007/s12144-024-07025-x · 2024 · External reference
10.3389/fpsyg.2024.1334111
10.3389/fpsyg.2024.1334111 · External reference
Research on the physiological and psychological impacts of extraordinary nature on emotions and restorative effects for young adults
10.1016/j.jenvp.2024.102345 · 2024 · External reference
The feeling of being together in the metaverse: The positive influence of copresence on subjective well-being
2025 · External reference
Prolonging the influence of a vacation experience on consumers’ wellbeing—Is there a role for virtual reality?
10.1016/j.annals.2022.103500 · 2022 · External reference
How mobile augmented reality applications affect continuous use and purchase intentions: A cognition-affect-conation perspective
10.1016/j.jretconser.2021.102680 · 2021 · External reference
We ARe at home: How augmented reality reshapes mobile marketing and consumer-brand relationships
10.1016/j.jretconser.2018.05.004 · 2018 · External reference
Can augmented reality satisfy consumers’ need for touch?
10.1002/mar.21618 · 2022 · External reference
Virtual reality images’ impact on cognition and affect in hotel promotions: Application of self-reported and psycho-physiological measures
10.1016/j.jhtm.2022.10.005 · 2022 · External reference
Virtual reality’s dual edge: Navigating mental health benefits and addiction risks across timeframes
10.1007/s12144-025-07623-3 · 2025 · External reference
Shopping with augmented reality: How wow-effect changes the equations!
10.1016/j.elerap.2022.101166 · 2022 · External reference
Mixed reality or LEGO game play? Fostering social interaction in children with Autism
10.1007/s10055-021-00580-9 · 2022 · External reference
10.3389/fvets.2023.1102937
10.3389/fvets.2023.1102937 · External reference
Augmented reality marketing: How mobile AR-apps can improve brands through inspiration
10.1016/j.jretconser.2019.03.004 · 2019 · External reference
Virtually enhancing the real world with holograms: An exploration of expected gratifications of using augmented reality smart glasses
10.1002/mar.21106 · 2018 · External reference
Enhancing the online decision-making process by using augmented reality: A two country comparison of youth markets
10.1016/j.jretconser.2017.05.011 · 2017 · External reference
How augmented reality apps are accepted by consumers: A comparative analysis using scales and opinions
10.1016/j.techfore.2016.10.010 · 2017 · External reference
An adoption framework for mobile augmented reality games: The case of Pokémon Go
10.1016/j.chb.2017.07.030 · 2017 · External reference
Understanding the use of virtual reality in marketing: A text mining-based review
10.1016/j.jbusres.2018.10.055 · 2019 · External reference
10.1007/978-3-319-64027-3
10.1007/978-3-319-64027-3 · External reference
Enabling smart retail settings via mobile augmented reality shopping apps
10.1016/j.techfore.2016.09.032 · 2017 · External reference
Adoption of augmented reality in online retailing and consumers’ product attitude: A cognitive perspective
10.1016/j.jretconser.2019.101986 · 2020 · External reference
Shopping in the digital world: Examining customer engagement through augmented reality mobile applications
10.1016/j.chb.2019.07.002 · 2019 · External reference
Augmented reality in retail: A trade-off between user’s control of access to personal information and augmentation quality
10.1016/j.jretconser.2017.12.010 · 2018 · External reference
Effects of virtual reality on theme park visitors’ experience and behaviors: A presence perspective
10.1016/j.tourman.2018.10.024 · 2019 · External reference
Virtual reality presence as a preamble of tourism experience: The role of mental imagery
10.1016/j.tourman.2019.02.009 · 2019 · External reference
Virtual reality, presence, and attitude change: Empirical evidence from tourism
10.1016/j.tourman.2017.12.003 · 2018 · External reference
“I am not satisfied with my body, so I like augmented reality (AR)”: Consumer responses to AR-based product presentations
10.1016/j.jbusres.2018.10.041 · 2019 · External reference
Augmenting the eye of the beholder: Exploring the strategic potential of augmented reality to enhance online service experiences
10.1007/s11747-017-0541-x · 2017 · External reference
Strategic approaches to augmented reality deployment by luxury brands
10.1016/j.jbusres.2021.07.040 · 2021 · External reference
The playground effect: How augmented reality drives creative customer engagement
10.1016/j.jbusres.2020.05.002 · 2020 · External reference
Antecedents to the adoption of augmented reality smart glasses: A closer look at privacy risks
10.1016/j.jbusres.2018.08.008 · 2018 · External reference
New frontiers and future directions in interactive marketing: Inaugural editorial
2021 · External reference
CiteSpace II: Detecting and visualizing emerging trends and transient patterns in scientific literature
10.1002/asi.20317 · ExternalCitation · doi-reference
The structure and dynamics of cocitation clusters: A multiple-perspective cocitation analysis
10.1002/asi.21309 · ExternalCitation · doi-reference
The virtual store: A new shopping channel that generates value and well-being for Gen Z customers
10.1002/cb.2480 · ExternalCitation · doi-reference
Virtually enhancing the real world with holograms: An exploration of expected gratifications of using augmented reality smart glasses
10.1002/mar.21106 · ExternalCitation · doi-reference
How to strategically choose or combine augmented and virtual reality for improved online experiential retailing
10.1002/mar.21600 · ExternalCitation · doi-reference
Can augmented reality satisfy consumers’ need for touch?
10.1002/mar.21618 · ExternalCitation · doi-reference
Augmented reality advertising via a mobile app
10.1002/mar.21632 · ExternalCitation · doi-reference
Augmented reality filters on social media. Analyzing the drivers of playability based on uses and gratifications theory
10.1002/mar.21639 · ExternalCitation · doi-reference
Embodiment, immersion, and enjoyment in virtual reality marketing experiences
10.1002/mar.21822 · ExternalCitation · doi-reference
10.1007/978-3-319-64027-3
10.1007/978-3-319-64027-3 · ExternalCitation · doi-reference
Is citation analysis a legitimate evaluation tool?
10.1007/bf02019306 · ExternalCitation · doi-reference
Measuring virtual experience in a three-dimensional virtual reality interactive simulator environment: A structural equation modeling approach
10.1007/s10055-014-0244-2 · ExternalCitation · doi-reference
Mixed reality or LEGO game play? Fostering social interaction in children with Autism
10.1007/s10055-021-00580-9 · ExternalCitation · doi-reference
Exploring the feasibility of social skills programs for autistic youth through virtual reality
10.1007/s10803-024-06571-4 · ExternalCitation · doi-reference
The virtual reality leisure activities experience on elderly people
10.1007/s11482-016-9452-0 · ExternalCitation · doi-reference
Augmenting the eye of the beholder: Exploring the strategic potential of augmented reality to enhance online service experiences
10.1007/s11747-017-0541-x · ExternalCitation · doi-reference
Students’ physical activity and psychological state: Psychological approaches with virtual technologies
10.1007/s12144-024-07025-x · ExternalCitation · doi-reference
Virtual reality’s dual edge: Navigating mental health benefits and addiction risks across timeframes
10.1007/s12144-025-07623-3 · ExternalCitation · doi-reference
Prolonging the influence of a vacation experience on consumers’ wellbeing—Is there a role for virtual reality?
10.1016/j.annals.2022.103500 · ExternalCitation · doi-reference
Automated virtual reality exposure therapy for spider phobia vs. in-vivo one-session treatment: A randomized non-inferiority trial
10.1016/j.brat.2019.04.004 · ExternalCitation · doi-reference
An adoption framework for mobile augmented reality games: The case of Pokémon Go
10.1016/j.chb.2017.07.030 · ExternalCitation · doi-reference
Virtual reality, real reactions?: Comparing consumers’ perceptions and shopping orientation across physical and virtual-reality retail stores
10.1016/j.chb.2019.02.008 · ExternalCitation · doi-reference
Shopping in the digital world: Examining customer engagement through augmented reality mobile applications
10.1016/j.chb.2019.07.002 · ExternalCitation · doi-reference
Try online before you buy: How does shopping with augmented reality affect brand responses and personal data disclosure
10.1016/j.elerap.2019.100854 · ExternalCitation · doi-reference
Shopping with augmented reality: How wow-effect changes the equations!
10.1016/j.elerap.2022.101166 · ExternalCitation · doi-reference
The impact of virtual reality on the psychological well-being of hospitalised patients: A critical review
10.1016/j.heliyon.2024.e24831 · ExternalCitation · doi-reference
Is augmented reality technology an effective tool for e-commerce? An interactivity and vividness perspective
10.1016/j.intmar.2017.04.001 · ExternalCitation · doi-reference
Antecedents to the adoption of augmented reality smart glasses: A closer look at privacy risks
10.1016/j.jbusres.2018.08.008 · ExternalCitation · doi-reference
“I am not satisfied with my body, so I like augmented reality (AR)”: Consumer responses to AR-based product presentations
10.1016/j.jbusres.2018.10.041 · ExternalCitation · doi-reference
The impact of virtual, augmented and mixed reality technologies on the customer experience
10.1016/j.jbusres.2018.10.050 · ExternalCitation · doi-reference
The influence of virtual reality in e-commerce
10.1016/j.jbusres.2018.10.054 · ExternalCitation · doi-reference
Understanding the use of virtual reality in marketing: A text mining-based review
10.1016/j.jbusres.2018.10.055 · ExternalCitation · doi-reference
The playground effect: How augmented reality drives creative customer engagement
10.1016/j.jbusres.2020.05.002 · ExternalCitation · doi-reference
The effects of augmented reality mobile app advertising: Viral marketing via shared social experience
10.1016/j.jbusres.2020.08.034 · ExternalCitation · doi-reference
Cognitive, affective, and behavioral consumer responses to augmented reality in e-commerce: A comparative study
10.1016/j.jbusres.2020.10.050 · ExternalCitation · doi-reference
Strategic approaches to augmented reality deployment by luxury brands
10.1016/j.jbusres.2021.07.040 · ExternalCitation · doi-reference
Virtual reality tourism to satisfy wanderlust without wandering: An unconventional innovation to promote sustainability
10.1016/j.jbusres.2022.07.032 · ExternalCitation · doi-reference
Research on the physiological and psychological impacts of extraordinary nature on emotions and restorative effects for young adults
10.1016/j.jenvp.2024.102345 · ExternalCitation · doi-reference
Virtual reality images’ impact on cognition and affect in hotel promotions: Application of self-reported and psycho-physiological measures
10.1016/j.jhtm.2022.10.005 · ExternalCitation · doi-reference
Enhancing the online decision-making process by using augmented reality: A two country comparison of youth markets
10.1016/j.jretconser.2017.05.011 · ExternalCitation · doi-reference
Augmented reality in retail: A trade-off between user’s control of access to personal information and augmentation quality
10.1016/j.jretconser.2017.12.010 · ExternalCitation · doi-reference
We ARe at home: How augmented reality reshapes mobile marketing and consumer-brand relationships
10.1016/j.jretconser.2018.05.004 · ExternalCitation · doi-reference
Augmented reality marketing: How mobile AR-apps can improve brands through inspiration
10.1016/j.jretconser.2019.03.004 · ExternalCitation · doi-reference
Effects of perceived interactivity of augmented reality on consumer responses: A mental imagery perspective
10.1016/j.jretconser.2019.101912 · ExternalCitation · doi-reference
Adoption of augmented reality in online retailing and consumers’ product attitude: A cognitive perspective
10.1016/j.jretconser.2019.101986 · ExternalCitation · doi-reference
Nostalgia beats the wow-effect: Inspiration, awe and meaningful associations in augmented reality marketing
10.1016/j.jretconser.2019.101987 · ExternalCitation · doi-reference
How mobile augmented reality applications affect continuous use and purchase intentions: A cognition-affect-conation perspective
10.1016/j.jretconser.2021.102680 · ExternalCitation · doi-reference
Interactivity, Inspiration, and Perceived Usefulness! How retailers’ AR-apps improve consumer engagement through flow
10.1016/j.jretconser.2021.102756 · ExternalCitation · doi-reference
The role of time convenience and (anticipated) emotions in AR mobile retailing application adoption
10.1016/j.jretconser.2023.103260 · ExternalCitation · doi-reference
Does product involvement drive consumer flow state in the AR environment? A study on behavioural responses
10.1016/j.jretconser.2023.103279 · ExternalCitation · doi-reference
Enabling smart retail settings via mobile augmented reality shopping apps
10.1016/j.techfore.2016.09.032 · ExternalCitation · doi-reference
How augmented reality apps are accepted by consumers: A comparative analysis using scales and opinions
10.1016/j.techfore.2016.10.010 · ExternalCitation · doi-reference
Improving societal benefit through transformative consumer research: A descriptive review
10.1016/j.techfore.2023.122435 · ExternalCitation · doi-reference
Virtual reality, presence, and attitude change: Empirical evidence from tourism
10.1016/j.tourman.2017.12.003 · ExternalCitation · doi-reference
Effects of virtual reality on theme park visitors’ experience and behaviors: A presence perspective
10.1016/j.tourman.2018.10.024 · ExternalCitation · doi-reference
Virtual reality presence as a preamble of tourism experience: The role of mental imagery
10.1016/j.tourman.2019.02.009 · ExternalCitation · doi-reference
Happiness is everything, or is it? Explorations on the meaning of psychological well-being
10.1037/0022-3514.57.6.1069 · ExternalCitation · doi-reference
Subjective well-being: Three decades of progress
10.1037/0033-2909.125.2.276 · ExternalCitation · doi-reference
Consumer well-being (CWB): Conceptualisation, contextualisation and a research agenda
10.1080/02642069.2023.2197644 · ExternalCitation · doi-reference
A review of research on outward foreign direct investment from emerging countries, including China: What do we know, how do we know and where should we be heading?
10.1080/13602381.2017.1357316 · ExternalCitation · doi-reference
The intention of consumers to use augmented reality apps in gastronomy–case of Málaga
10.1080/13683500.2022.2056002 · ExternalCitation · doi-reference
The metaverse experience in luxury brands
10.1108/apjml-09-2022-0752 · ExternalCitation · doi-reference
The perceived value of digital fashion product and purchase intention: The mediating role of the flow experience in metaverse platforms
10.1108/apjml-11-2022-0945 · ExternalCitation · doi-reference
Augmented reality magic mirror in the service sector: Experiential consumption and the self
10.1108/josm-12-2021-0484 · ExternalCitation · doi-reference
The role of augmented reality for experience-influenced environments: The case of cultural heritage tourism in Korea
10.1177/0047287517708255 · ExternalCitation · doi-reference
Virtual reality and memory retention: The cognitive architecture of virtual memorable tourism experiences
10.1177/00472875251353494 · ExternalCitation · doi-reference
Developing a subjective measure of consumer well-being
10.1177/0276146702238219 · ExternalCitation · doi-reference
Research in consumer well-being (CWB): Overview of the field and introduction to the special issue
10.1177/0276146707307212 · ExternalCitation · doi-reference
Immersive technologies and consumer behavior: A systematic review of two decades of research
10.1177/03128962231181429 · ExternalCitation · doi-reference
Filtering the reality: Exploring the dark and bright sides of augmented reality–based filters on social media
10.1177/03128962231199356 · ExternalCitation · doi-reference
The AR cloud: Navigating metaverse augmentation technologies for enhanced co-creation of value within services
10.1177/10946705241265753 · ExternalCitation · doi-reference
Extended reality and information and communications technology in therapy: Enhancing remote artistic and recreational engagement for physically impaired and socially isolated patients
10.1177/20552076251350440 · ExternalCitation · doi-reference
10.1371/journal.pmed.1000097
10.1371/journal.pmed.1000097 · ExternalCitation · doi-reference
10.1371/journal.pone.0223994
10.1371/journal.pone.0223994 · ExternalCitation · doi-reference
10.3389/fpsyg.2017.01611
10.3389/fpsyg.2017.01611 · ExternalCitation · doi-reference
10.3389/fpsyg.2024.1334111
10.3389/fpsyg.2024.1334111 · ExternalCitation · doi-reference
10.3389/fpsyg.2025.1532753
10.3389/fpsyg.2025.1532753 · ExternalCitation · doi-reference
10.3389/fvets.2023.1102937
10.3389/fvets.2023.1102937 · ExternalCitation · doi-reference
10.3390/bs14080695
10.3390/bs14080695 · ExternalCitation · doi-reference
10.3390/bs14090781
10.3390/bs14090781 · ExternalCitation · doi-reference
10.3390/ijerph18010140
10.3390/ijerph18010140 · ExternalCitation · doi-reference
10.3390/informatics12020047
10.3390/informatics12020047 · ExternalCitation · doi-reference
10.3390/jtaer20040257
10.3390/jtaer20040257 · ExternalCitation · doi-reference
10.3390/jtaer21010033
10.3390/jtaer21010033 · ExternalCitation · doi-reference
10.4324/9780203813256
10.4324/9780203813256 · ExternalCitation · doi-reference
The race to escape: Location-based escapism and physical activity as a motivator in the consumption of the AR game Pokémon Go
10.5817/cp2020-2-6 · ExternalCitation · doi-reference